Monthly Archives: July 2007

Filtering XML data in Flash applications using ECMAScript for XML

XML Example

Introduced with ActionScript 3.0 and Adobe Flash Player 9, ECMAScript for XML (E4X) offers new ways to retrieve data from XML in Adobe Flash applications. In this article I examine how you can use E4X to fetch data out of an XML object within an application in real time—processing only the information required to run the application. This strategy improves the performance of Flash applications by reducing unnecessary overhead and data loading.

New Flash Article by Andrew Muller about filtering XML with ECMAScript.
I did also publish a video tutorial about Xml & Actionscript 3.0 for those to lazy to read the article ;)

Ahmet

 
0 Kudos
Don't
move!

Object-oriented programming with ActionScript 3.0

Flash CS3New article from the ActionScript Technology Center by Peter Elst about Object-oriented programming with AS3. I know a lot of Flasher only used some procedural programming but now the AS3 change it all. You really need to understand well OOP to have the most of Flash CS3 and Flex.

The concept of classes is at the heart of all object-oriented code development. If you’re not already familiar with object-oriented programming (OOP), this article will get you started writing ActionScript 3.0 classes. Writing classes has never been easier than with ActionScript 3.0. Whether you are new to ActionScript altogether or are new to working with ActionScript 3.0, you’ll find that writing classes allows you to create projects that are easier to manage and maintain.

Read full article from Developer Center

Ahmet

 
0 Kudos
Don't
move!