thanks! I didn’t look at the whole tutorial yet, but so far it looks interesting. Its ironic that flex code looks like a mix of director lingo(sprite) and flash(emca). Wow and I thought only after effects could do this!
the bleep player requires you to pass the plot string to the swf, so the waveform is already predone in its very basic form prior to the flash player starting the audio.
Without passing that string you get nothing visualised.
Pingback: Metah Blog
Hey, cool.. Are the visuals generated depending on the music?
Anyways I really like that song.. I’ve to check it out on iTunes..
Yes generated depending on music, as you can see by pausing the song. But it’s definitely not informational visualization 😉
Pingback: MXNA - Tips, Tools, Resources
Pingback: Home
How do you pause a sound (loading an MP3)?
All 4 classes dedicated to sound in AS3 don’t seem to have a method for this.
Hi Vlad, you have to use channel.position, save the value and then play(Atposition). Like this:
public function onClick(e:Event):void
{
if(isPlaying)
{
atPausePos = channel.position; stage.removeEventListener(Event.ENTER_FRAME,onEnterFrame);
channel.stop();
isPlaying = false;
}
else
{
stage.addEventListener(Event.ENTER_FRAME,onEnterFrame);
channel = sound.play(atPausePos);
isPlaying = true;
}
}
Pingback: Perlin sound visualizer
Hi
How did you link up the sound channel with the perlin noise filter?
Hi Wes, you can find a video tutorial : Display Audio Spectrum on my AS3 section. Hope it helps.
thanks! I didn’t look at the whole tutorial yet, but so far it looks interesting. Its ironic that flex code looks like a mix of director lingo(sprite) and flash(emca). Wow and I thought only after effects could do this!
HI
I want to create a player like bleep.com uses.
See : http://www.datavraag.nl/sonic/player.swf and .fla
Cannot figure it out to get it to work fully… no visual pregraphics before it actually loads…
Any ideas?
Sorry : link wrong !
again:
HI
I want to create a player like bleep.com uses.
See : http://www.datavraag.nl/sonic/bleep/player.swf and .fla
Cannot figure it out to get it to work fully… no visual pregraphics before it actually loads…
Any ideas?
could u give source code of this application ?
the bleep player requires you to pass the plot string to the swf, so the waveform is already predone in its very basic form prior to the flash player starting the audio.
Without passing that string you get nothing visualised.